Short answer: absolutely. While Helldivers 2 developer Arrowhead has acknowledged the game’s crippling technical debt and promised performance improvements in their mid-October patch, new content development hasn’t stopped.
The studio’s September 24 announcement clarified they’re tackling crashes, audio bugs, and stability issues. But nowhere did they mention hitting pause on fresh weapons, enemies, or missions.
Here’s the reality Super Earth’s finest need to understand: performance programmers fixing engine problems aren’t the same people designing new stratagems or modeling Automaton units. Arrowhead operates like any competent studio, with different teams in place to handle different responsibilities simultaneously.
Are Performance Fixes Delaying New Content Releases in Helldivers 2?
The upcoming mid-October update promises “key crash fixes, primary weapon/sidearm audio interruptions, minor performance improvements, and long-overdue bug fixes.” Notably absent from that list? Any mention of content delays.
Arrowhead’s CEO, Shams Jorjani, has been transparent about their technical struggles, admitting the discontinued Autodesk Stingray engine has accumulated massive debt as the game evolved from a small-scale project to a live-service phenomenon.
But technical challenges don’t freeze an entire studio. The September 17 removal of Rupture Strain Terminids for rebalancing (estimated to return around mid-October after five weeks of adjustments) shows content iteration continues. That unprecedented move demonstrated the devs’ willingness to polish existing additions rather than abandoning them.
Liberty Day celebrations arrive on October 26, and history suggests Arrowhead won’t let managed democracy’s most sacred holiday pass without commemoration. Last year brought the Constitution rifle and DP-00 Tactical armor as free rewards. We can expect similar patriotic generosity this year, too.
The eight-week mark since the last Warbond also approaches soon. Arrowhead typically spaces major content drops between six to eight weeks maximum, and Community Manager miitchimus’ recent Discord message all but confirms that the next Warbond isn’t delayed despite performance prioritization.
Leaked Content Suggests Development Pipeline Remains Robust
Members of the datamining community—like IronS1ghts and others—have been busy as always digging through the game’s files. And what they’ve found so far suggests Arrowhead’s content pipeline looks way healthier than Reddit doomposting would have you believe.
There’s substantially developed stuff already in there, including but not limited to:
The sheer volume of what appears to be nearly-finished content strongly suggests Arrowhead allocated significant resources toward expansion while prioritizing stability fixes.
This dual-track development makes perfect sense for a live-service game like Helldivers 2. Pausing Warbonds wouldn’t accelerate crash fixes. What matters is their commitment to both fronts: keeping current content stable while building tomorrow’s democracy-spreading tools.
Do the performance issues concern you more than new content timing, or are you eagerly awaiting Liberty Day surprises? Let us know your thoughts below!