The latest Helldivers 2 Major Order has got everyone reading between the lines like it’s a Ministry of Truth propaganda pamphlet. The briefing about ancient Illuminate archaeological sites casually mentions something fascinating: ground-penetrating radar scans showing structures extending “several meters into the ground.” Sound familiar?
The anomalous phenomena include spacetime disruptions similar to those recorded near the Meridian Singularity. Ground-Penetrating Radar scans indicate that these ruins may extend several meters into the ground. Access to the sites is now restricted, as Ministry of Science archaeology teams begin careful excavations.
The official line talks about protecting historical sites and preventing squid disinformation campaigns. But Super Earth’s finest aren’t buying it. Those radar readings have everyone convinced Arrowhead’s about to give the squids their own underground playground, just like the bugs got with Into the Unjust.
What the Briefing Actually Tells Us About Underground Illuminate Warfare
The Ministry of Science briefing reads like they’re desperately trying not to say what everyone’s already thinking. Spacetime disruptions near ancient ruins. Structures predating the First Galactic War. Archaeological excavations require “restricted access.”
Managed democracy might claim these sites need protection from enemy propaganda, but the language screams “we found something down there and we’re not happy about it.” The fact they’re ordering liberation of three specific planets—Alairt III, Herthon Secundus, and Zea Rugosia—suggests these aren’t just surface-level concerns.
The parallels to Terminid hive worlds are impossible to ignore, indeed. Bugs have procedurally generated cave systems that disable orbital support. Now, squids apparently have ancient underground facilities that predate recorded history. What’s next, bots getting literal factory tunnels?
Helldivers are already calling them caves before Arrowhead‘s even confirmed anything, and honestly, can you blame them? The Into the Unjust update proved underground combat works—even if it did tank performance and made you want to rage quit—so expanding it to other factions makes perfect sense.
Liberty just flows that much better when you’re spreading it through claustrophobic alien tunnels, apparently.
Helldivers 2 Community Already Buildcrafting for Hypothetical Squid Holes
Leave it to Helldivers to start planning tactics for content that might not even exist yet. The theorycrafting began seconds after the briefing dropped, and it’s honestly beautiful watching Super Earth’s finest prepare for underground squid genocide with such enthusiasm.
This right here captures the community mindset perfectly. One vague mention of underground structures and everyone’s already planning the entire future content roadmap. Bugs get caves, bots get mines, squids get tomb worlds. Arrowhead might as well just hand over the development process at this point because the community has the whole plan figured out.
The fact that people are already optimizing loadouts for content that exists purely in speculation territory says everything about this community’s commitment to freedom. Close-quarters squid combat? Better grab the Slugger. Limited orbital support underground? Time for precision weapons and aggressive armor.
Whether these underground Illuminate facilities actually materialize or this briefing is just coincidental wording, one thing’s for certain: the community was born ready. After all, Super Earth doesn’t pay Helldivers to wait for official confirmations before preparing to spread managed democracy through ancient alien tunnels.
Got theories about what’s lurking beneath those Illuminate archaeological sites? Drop your takes in the comments below!